Card dealing
Thumb-driven single card translation
Goal
Thumb opposition + speed under task constraint.
Motion taxonomy (reference)
Also called: thumb translation
Muscles — thenar muscles, thumb flexors/extensors
Tendons — thumb tendons
Bones / joints — index support joints, thumb CMC/MCP/IP
Indexed benefits: improves thumb mobility · supports precision release · trains dexterity
Common contexts: fine motor tasks · hand coordination · thumb rehab
Best for
- Thumb mobility
- Speed and rhythm
Default dose
2 min • 1×/day
Equipment
Deck of cards
Setup
- Hold a deck of cards in the affected hand.
Steps
- 1Deal cards one at a time using the thumb.
Cues
- Smooth, steady tempo.
Common mistakes
- Bunching multiple cards.
Stop if you feel
Stop rules
- Sharp pain (≥ 4/10)
- Increasing swelling during or after
- New or worsening numbness or tingling
- Color change in fingers (pale, blue, red)
- Wound opens, drains, or feels hot
- Next morning is worse than the day before
Progressions
- Faster tempo.
Regressions
- Deal in pairs.
What to do next — not a dead end
Suggestions use body region, goal, motion type, and allowed phases — not your medical record. After surgery or a flare, follow your clinician first.
~2 min typical block
~2 min · 1×/day
Deck of cards
Phases 3, 4
Generally lower load — still respect pain and swelling.
Next best movements
Later phase or richer progression when you are ready.
Prerequisite / gentler lane
Same region and intent — usually earlier phase or lower risk.
Commonly paired with
Different primary goal, same region — typical mixed sessions.
Related movements
Similar mechanics, goals, or anatomy.
Keep momentum without overdoing it
Log a short check-in to protect your streak — even one quality set counts.